prinsects: (They're very cute and less scary at that)
Alexia Ashford ([personal profile] prinsects) wrote2014-05-25 11:27 pm

OOC: Info Page - [community profile] eachdraidh

( CHARACTER INFORMATION )
- ★ NAME: Alexia Ashford
- ★ AGE: 27
- ★ CANON & CANON POINT: Resident Evil - Post-Code: Veronica
- ★ CANON INFORMATION: The general Resident Evil wiki, Alexia, and her history as framed around the T-Veronica Virus.


Alexia is classic and classy villainous noblewoman, mad scientist, and a spookily precocious child all but trapped in the body of a grown woman, both archetypally and literally.

Not even an inch under a graceful and classily composed air, she's insane in the membrane. Her intelligence and spoiled upbringing have given her a massive superiority complex that she believes she has the right to act on - she believes that just about everyone is below her, that this is her world and all who she looks upon are simply being allowed to live in it - and not necessarily because she wants it that way. If she genuinely and personally dislikes a person and/or believes they're in her way, she will try to make their life hell and do so gleefully in whatever messed-up way she can think of as prudent or open (see: viral experimentation, as with the twins' father and Steve). Those she doesn't particularly care about are obviously not safe from any course she's on, either. But despite her high-and-mighty mentality and unlikelihood that she'll take anyone seriously enough to consider them a threat, there are ways to irritate her, though her anger never really manifests itself as anger, at least not outright. She literally thinks she is or has a right to become queen of the world and the more she is treated as such (with genuineness), the better someone stands in her eyes - strike a blow to her ego or sense of worth as finding out the circumstances of her birth did, and you might find her peeking out from a corner right behind you, waiting for her chance to knock you down a peg in turn. And if she wants anything - godhood, comeuppance, power - she'll refuse to stop until she has it, convinced that she'll be smart enough to get it eventually with more trials, a new idea, a second attempt to eliminate anomalies. In fact, canonically the only way it looks one might be able to put her at a mutually-accepted stalemate would be to threaten Alfred.

Speaking of Alfred, Alexia may be detached from almost everyone else to a psychopathic degree and not think she needs anyone else, literally referring to other humans as "ants" at times, but she's not completely incapable of affection - she's very fond of her brother. Next to her, he's naïve and under-competent - but he's her favorite person. He's worshipped her since they were little, and though she isn't actually seen or there to speak for himself on any topic until moments before he dies, it's probable she's one part indulged by and one part appreciative of his faith in and admiration of her as well as his loyalty - and as evidenced by what happened with the snowmobile and Steve's mutation, god forbid someone dares to harm someone she actually loves - she's queen and ruining her world, including her things and her people, is a torturing and/or killing offense. She and Alfred have known each other literally since they were born, and so he's a special case - but all the same it's evidence that she certainly can feel perfectly affectionate toward others, if with people who are not Alfred it might be development of a certain interest or attachment the way a child might develop interest or attachment to a doll "borrowed" from a friend or a kitty-cat they found on the street.

Which is another segue. Alexia missed out on fifteen years of her life, spending all of her teenage years and five to ten years of her adult life frozen to incubate her virus, and therefore hasn't mentally aged since she was twelve. While she was certainly mature in a way for her age - precocious, confident in being someone, knowing well she had the smarts to take care of herself any way she wanted - she keeps some childish qualities, and decidedly more creepy ones than cute ones. She jumps to conclusions and romanticizes, which she probably did in coming to the point of likening her ideal to the lot of a queen ant. More notably, she always had the kind of wide-eyed sadism and cruel curiosity of the kind of child who burns ants under a magnifying glass with a big smile, first once just to see what it's like, then again and again just because they thought it was oddly thrilling to watch. She and Alfred did essentially do that, only in their case, it was catching dragonflies, ripping their wings off, and feeding them to their ant farm. She may enjoy a good game on her terms, but her games of choice are mind games and taking things apart to see what happens - as much in the name of meeting ends as plain morbid fun.

On the other hand, Alexia's still got her ambitious master-scientist's mind. She is viciously calculating and quite scheming and thorough. She's patient, willing to bide her time and take all the steps needed (she didn't mind leaving that world she planned to rule out of her hands for fifteen years in preparation for taking that over - Alfred could do that just fine and right by her, certainly!) - and for all the plotting, giddy morbidity, and giggling behind it, she outwardly seems cool and fully composed. Again, she's queen-to-be! To match it, she puts forth a regal air. Anger and sorrow are likely to manifest themselves as complete iciness, that or she'll emotionally multitask or both, the way when Alfred died she was simultaneously cradling and singing to his corpse and attempting to kill his murderers a ways away. She's not afraid of losing her composure - she's just not afraid. She lets whatever she's feeling go when there's a place for her to direct them. And what feelings does she let go often and honestly? Ones that let her ride a high to her goals: confidence and exhilaration - she's laughing constantly on and off from the point she finishes up with Steve to the point where the T-Veronica virus starts taking visible effect. When she really means business and feels no need to hold anything back, she'll probably be laughing like the madwoman she is the whole way - she's got a horror villain's flair for the dramatic.



- ★ COURT ALLIANCE: Unseelie. Alexia is a mad scientist with a god complex - she's one, an innovator; two, results-before-morals; and three, ambitious, achieving, and directed not by any rules but strictly by what she personally wants.

- ★ ABILITIES: Since she'll be taken post-death, for simplicity's sake, her system is going to be entirely devoid of T-Veronica Virus, leaving her allegedly ungodly brains as her only real ability of note.

Specifically under that, she's a biochemical and genetic engineering genius and was a head researcher by childhood in a company successful on both public and moonlighting fronts in the fields of, respectively, pharmaceuticals and bio-weapons. In practice on her own, she successfully spliced together Umbrella Corp.'s master mutagen and insect and plant genes into a virus to turn herself into a superhuman. In theory, she might be able to mix together cures for and boosts off biologically-natural ills and capabilities, but 'course, biochemistry and biotechnology aren't simple, and how much she could to with time, focus, and interest would be subject to what kind of technology she has access to. The most she's likely to be able to figure out without modern technology is rather traditional makeshift medicines and poisons, and even then she'd probably need to collect/mock up a laboratory to do anything more complicated than AX + BY = C. Without video-game-science-level equipment, she'll never be able to work video-game-science-level wonders/horrors.

- ★ INVENTORY: She had literally nothing on her at the time she was killed - but for the sake of modesty, she'll be coming in in the (restored) clothes she was wearing before she burst into flames with her first-stage mutation, and that'll be all!